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Valheim DB

World modifiers

Presets and every world modifier option, plus multiplayer scaling.

Presets

Modifiers

Death penalty

Governs what happens when you die.

  • Casual: You do not drop equipped gear, and skills are reduced a lot less than on normal mode.
  • Veryeasy: You drop all items, and skills are reduced a lot less than on normal mode.
  • Easy: You drop all items, and skills are reduced less than on normal mode.
  • Normal: You drop all items, and skills are reduced normally.
  • Hard: Equipped items are dropped, the rest of your inventory is lost permanently, and skills are reduced faster.
  • Hardcore: You lose all carried items and skills permanently.

Combat

Governs how much damage you give and take. Also governs how likely you are to encounter higher leveled enemies, and how dangerous they are.

Portal Items

Allows you to bring all items with you through portals for a more casual playstyle. This will circumvent the progression and exploration of the world as it is intended.

Resource Rate

Governs the amount of resources you gain from the world and from enemies.

No Build Cost

Build pieces require no materials to build. You still need to discover recipes as per usual.

No Map

You will not have access to the map or the minimap. This makes the game harder than intended.

Portals

Changes how portals work in the game.

Passive enemies

Enemies won't attack until you provoke them.

Fire Hazards

Wood can catch fire and spread throughout the whole world, not just in the Ashlands.

Multiplayer scaling

Each extra player within 100 m (up to 5) gives enemies +30% health and +4% damage.

All guides and data tables →